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Classes Death knight Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior
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Mage abilities come in three schools of magic: Arcane, Fire, and Frost, which are usually affected by their tree's respective talents. Mage spells are also usually delineated by their purpose: direct damage, area of effect damage, and utility. Mages are also the only class with the ability to teleport themselves or their group members to the variety of the capital cities.

The spells themselves can be classified quite easily by the school they are in. Most Fire spells will have the purpose of heavily damaging an opponent, while the majority of Frost spells are weaker, but usually with an inherent snare built in, which allows them a greater modicum of control. Arcane consists of many of the utility spells, while also supporting either of the other trees through the usage of talent trained abilities.


Trainable Spells[]

Icon Ability Min Level Range Tree Description
File:Spell Fire FlameBolt.png Fireball 1 35 yards Fire Hurls a fiery ball that causes X Fire damage and an additional Y Fire damage over Z sec.
File:Spell Frost FrostArmor02.png Frost Armor 1 self only Frost Increases Armor by X. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
File:Spell Holy MagicalSentry.png Arcane Intellect 2 30 yards Arcane Increases the target's Intellect by X for 30 min.
File:INV Drink 06.png Conjure Water 4 N/A Arcane Conjures X bottles of water, providing the mage and allies with something to drink.

Conjured items disappear if logged out for more than 15 minutes.

File:Spell Frost FrostBolt02.png Frostbolt 4 30 yards Frost Launches a bolt of frost at the enemy, causing X to Y Frost damage and slowing movement speed by 40% for Z sec.
File:INV Misc Food 10.png Conjure Food 6 N/A Arcane Conjures X loaves of bread, providing the mage and allies with something to eat.

Conjured items disappear if logged out for more than 15 minutes.

File:Spell Fire Fireball.png Fire Blast 6 20 yards Fire Blasts the enemy for X Fire damage.
File:Spell Nature StarFall.png Arcane Missiles 8 30 yards Arcane Launches Arcane Missiles at the enemy, causing X Arcane damage each second for Y sec.
File:Spell Nature Polymorph.png Polymorph 8 30 yards Arcane Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
File:Spell Frost FrostNova.png Frost Nova 10 10 yards Frost Blasts enemies near the caster for X Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
File:Spell Nature AbolishMagic.png Dampen Magic 12 30 yards Arcane Dampens magic used against the targeted party member, decreasing damage taken from spells by up to X and healing spells by up to Y. Lasts 10 min.
File:Spell Magic FeatherFall.png Slow Fall 12 self only Arcane Slows falling speed for 30 sec.requires light feather.
File:Spell Nature WispSplode.png Arcane Explosion 14 10 yards Arcane Causes an explosion of arcane magic around the caster, causing X Arcane damage to all targets within 10 yards.
File:Spell Fire SelfDestruct.png Flamestrike 16 30 yards Fire Calls down a pillar of fire, burning all enemies within the area for X to Y Fire damage and an additional Z Fire damage over 8 sec.
File:Spell Holy FlashHeal.png Amplify Magic 18 30 yards Arcane Amplifies magic used against the targeted party member, increasing damage taken from spells by up to X and healing spells by up to Y. Lasts 10 min.
File:Spell Nature RemoveCurse.png Remove Curse 18 40 yards Arcane Removes 1 Curse from a friendly target.
File:Spell Arcane Blink.png Blink 20 N/A Arcane Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from stuns and bonds.
File:Spell Frost IceStorm.png Blizzard 20 30 yards Frost Ice shards pelt the target area doing X Frost damage over 8 sec.
File:Spell Nature Purge.png Evocation 20 self only Arcane While channeling this spell, you gain 60% of your total mana over 8 sec.
File:Spell Fire FireArmor.png Fire Ward 20 self only Fire Absorbs X Fire damage. Lasts 30 sec.
File:Spell Shadow DetectLesserInvisibility.png Mana Shield 20 self only Arcane Absorbs X damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 60 sec.
File:Spell Arcane TeleportDalaran.png Teleport 20 self only Arcane Teleports the caster to <cityX>. requires rune of teleportation.
File:Spell Frost FrostWard.png Frost Ward 22 self only Frost Absorbs X Frost damage. Lasts 30 sec.
File:Spell Fire SoulBurn.png Scorch 22 30 yards Fire Scorch the enemy for X Fire damage.
File:Spell Frost IceShock.png Counterspell 24 30 yards Arcane Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec. Generates a high amount of threat.
File:Spell Frost Glacier.png Cone of Cold 26 10 yards Frost Targets in a cone in front of the caster take X Frost damage and are slowed by 50% for 8 sec.
File:INV Misc Gem Stone 01.png Conjure Mana Gem 28 N/A Arcane Conjures a mana stone that can be used to instantly restore X mana.
File:Spell Frost FrostArmor02.png Ice Armor 30 self only Frost Increases Armor by X and frost resistance by Y. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
File:Spell Frost Frost.png Ice Block 30 self only Frost You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. Also causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
File:Spell MageArmor.png Mage Armor 34 self only Arcane Increases your resistance to all magic by X and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
File:Spell Arcane PortalShattrath.png Portal 35 N/A Arcane Creates a portal, teleporting group members that use it to <cityX>. Requires rune of portals.
File:Spell Holy ArcaneIntellect.png Arcane Brilliance 56 40 yards Arcane Infuses the target's party with brilliance, increasing their Intellect by X for 60 min. Requires arcane powder.
File:Ability Mage MoltenArmor.png Molten Armor 62 self only Fire Causes 170 Fire damage when hit, increases your chance to critically hit with spells by 35% of your spirit, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
File:Spell Arcane Blast.png Arcane Blast 64 30 yards Arcane Blasts the target with energy, dealing X Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 15% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 6 sec or until any Arcane damage spell except Arcane Blast is cast.
File:Spell Frost FrostBlast.png Ice Lance 66 30 yards Frost Deals 161 to 187 Frost damage to an enemy target. Causes triple damage against Frozen targets.
File:Ability Mage Invisibility.png Invisibility 68 self only Arcane Fades the caster to invisibility over 3 sec, reducing threat each second. The effect is cancelled if you perform or receive any hostile actions. While invisible, you can only see other invisible targets and those whom can see invisible. Lasts 20 sec.
File:Spell Arcane MassDispel.png Ritual of Refreshment 70 N/A Arcane Begins a ritual that creates a refreshment table. Raid members can click the table to acquire [Conjured Mana Biscuit]s. The table lasts for 3 min or 50 charges. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must right click the refreshment portal and not move until the ritual is complete.Requires arcane powder x2.
File:Spell Arcane Arcane02.png Spellsteal 70 30 yards Arcane Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
File:Ability Mage FrostFireBolt.png Frostfire Bolt 75 40 yards Fire Launches a bolt of frostfire at the enemy, causing X to Y Fire damage, slowing movement speed by 40% and causing an additional Z Fire damage over 9 sec. If the target is more vulnerable to Frost damage, this spell will cause Frost instead of Fire damage.
File:Spell Magic LesserInvisibilty.png Mirror Image 80 N/A Arcane Creates 3 copies of the caster nearby, which cast spells and attack the mage's enemies. Lasts 30 sec.

Talent Spells[]

Talent spells are spells or abilities that are acquired from spending talent points in a certain tree. For example Pyroblast is from the Fire tree while Ice Barrier is from the Frost tree. higher ranks of some talent spells can be bought from the trainer while others only have one rank.

Arcane[]

Icon Ability Min Points Range Description
File:Spell Arcane StudentOfMagic.png Focus Magic 11 30yd Increases the target's chance to critically hit with all spells by 3%. When the target critically hits the caster's chance to critically hit with spells increases by 3% for 10 sec. Cannot be cast on self.
File:Spell Nature EnchantArmor.png Presence of Mind 21 self only When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
File:Spell Nature Lightning.png Arcane Power 31
Arcane Instability 3
self only When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
File:Spell Nature Slow.png Slow 41 30 yards Reduces target's movement speed by 60%, increases the time between ranged attacks by 60% and increases casting time by 60%. Lasts 15 sec. Slow can only affect one target at a time.
File:Ability Mage ArcaneBarrage.png Arcane Barrage 51 30 yards Launches several missiles at the enemy target, causing X to Y Arcane damage.

Fire[]

Icon Ability Min Points Range Description
File:Spell Fire Fireball02.png Pyroblast 11 35 yards Hurls an immense fiery boulder that causes X Fire damage and an additional Y Fire damage over 12 sec.
File:Spell Holy Excorcism 02.png Blast Wave 21
Pyroblast 1
10 yards A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for X Fire damage, knocking them back and Dazing them for 6 sec.
File:Spell Fire SealOfFire.png Combustion 31
Critical Mass 3
self only When activated, this spell causes each Fire damage spell you cast to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
File:INV Misc Head Dragon 01.png Dragon's Breath 41
Combustion 1
10 yards Targets in a cone in front of the caster take X Fire damage and are disoriented for 5 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
File:Ability Mage LivingBomb.png Living Bomb 51 35 yards The target becomes a Living Bomb, taking X Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing Y Fire damage to all enemies within 10 yards.

Frost[]

Icon Ability Min Points Range Description
File:Spell Frost ColdHearted.png Icy Veins 11 self only Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
File:Spell Frost WizardMark.png Cold Snap 21 self only When activated, this spell finishes the cooldown on all of your Frost spells.
File:Spell Ice Lament.png Ice Barrier 31
Cold Snap 1
self only Instantly shields you, absorbing X damage. Lasts 60 sec. While the shield holds, spells will not be interrupted.
File:Spell Frost SummonWaterElemental 2.png Summon Water Elemental 41 N/A Summon a Water Elemental to fight for the caster for 45 sec.
File:Ability Mage DeepFreeze.png Deep Freeze 51 30 yards Stuns the target for 5 sec. Only usable on Frozen targets.

Spells by Function[]

Damage spells[]

Single-target Damage[]

Frostbolt for ice-based single target damage (and a snare); Fire Blast for instant fire damage (and brief cooldown); Fireball for a big whopper of fire damage. Scorch is another fire-based spell which has a short casting time and does good damage. Arcane Missiles are channeled over 5 seconds, with one wave of arcane damage fired each second and can be made uninterrupted by normal damage with talents. Arcane Blast, made available in the BC expansion, adds a buff to the caster that decreases Arcane Blast cast time while increasing mana cost, stacking up to 3 times.

With talents, Pyroblast can be acquired. It is basically a slow-casting, huge Fireball with a large DoT component.

Area of effect damage[]

This category of spells includes your first AoE spell: Arcane Explosion, an instant cast arcane point blank area of effect; Blizzard, a channeled ground target area of effect cold spell; and Flamestrike, a fire-based ground target area of effect spell.

Blast Wave (another talent spell) is an instant cast, point blank area of effect fire spell which dazes the enemy. It has a moderate cooldown (45 seconds).

Defensive spells[]

Snares and roots[]

Frostbolt snares the enemy, and Frost Nova is a point blank area of effect root which also inflicts a small amount of damage.

Frost Armor (and later, Ice Armor) gives the Mage both an armor buff and a reactive debuff to enemies that hit the Mage in melee, along with a small resistance to ice magic. Attackers are snared and slowed.

Mages who go 41 points in to the Arcane tree can get Slow, which snares 60% and also reduces casting speed and reduces ranged attack speed by 60%.

Crowd control[]

Polymorph allows the Mage to turn a Humanoid, Beast or Critter into a sheep, pig, turtle, penguin or black cat (depending on the spell and glyph used) for a certain amount of time.


Damage absorption[]

Mana Shield allows the Mage to absorb physical and magical damage taken at the cost of mana, at a 2:1 rate (50 damage = 100 mana). A talent can reduce the mana usage.

Fire Ward absorbs fire damage; Frost Ward absorbs cold damage.

With talents, Ice Barrier can be acquired. It's an instant cast shield that protects you from all damage types up to a limit or 1 minute, whichever comes first. It has a short cooldown (30 seconds).

Mage Armor increases resistances to all schools of magic while also allowing mana regeneration during the Five second rule.

Utility spells[]

Slow Fall - a "defensive" spell of sorts - protects against falling damage, requires a Light Feather to use.

Intellect buffs[]

A very good buff for the Mage (and any class that uses mana) is intellect. Mages have two flavors of these: Arcane Intellect and the group version, Arcane Brilliance.

Conjuration[]

Conjure Mana Gem gives you a stone that acts as a free mana potion on a separate cooldown from your other potions. These stones can not be shared. Food and Water of varying levels can also be conjured for restoring health and mana, and is an important preparation for reducing downtime for a solo mage or an entire raid.

Evocation[]

The fastest way to regenerate your mana, Evocation can refill the majority of your mana bar over the course of its 8 second cast. Be sure not to be at risk of getting hit, since this is a channeled effect.

Teleport Spells[]

Self[]

This includes the Teleport: <Capital City> spells as well as Blink.

Portals[]

Creates a portal that can be clicked to instantly move your group to a friendly city.

Spells by source[]

All spells not listed here are immediately available at the Mage trainers at the appropriate level.

Talent spells[]

  • Pyroblast - 11 point Fire tree talent for first rank
  • Blast Wave - 21 point Fire tree talent for first rank
  • Combustion - 31 point Fire tree talent
  • Dragon's Breath - 41 point Fire tree talent for first rank
  • Icy Veins - 11 point Frost tree talent
  • Cold Snap - 21 point Frost tree talent
  • Ice Barrier - 31 point Frost tree talent for first rank
  • Summon Water Elemental - 41 point Frost tree talent
  • Presence of Mind - 21 point Arcane tree talent
  • Arcane Power - 31 point Arcane tree talent
  • Slow - 41 point Arcane tree talent

Quests[]

  • Conjure Water VII - Taught by Lorekeeper Lydros in the Dire Maul (North) Library at level 60.
  • Polymorph: Pig - Taught by Archmage Xylem in Azshara at level 60.

Item loot[]

As of Patch 2.0, all of these except Polymorph: Turtle and Conjure Water IX are learnable from the mage trainers in the major cities, and are otherwise deprecated.

  • Tome of Arcane Brilliance - Level 60 spell learned from a Tome that drops off of random creeps in 5 and 10 man level 60 instances and also from Onyxia.
  • Tome of Arcane Brilliance 2 - Level 70 spell learned from a Tome that drops in Outland.
  • Tome of Conjure Food VII - Level 60 rank obtained from a Tome that drops off of Archivist Galford in the Scarlet Bastion of Stratholme.
  • Tome of Frost Ward V - Level 60 rank obtained from a Tome that drops off of random creeps in 5 and 10 man level 60 instances and also from Onyxia.
  • Tome of Arcane Missiles VIII - Level 60 rank obtained from a Tome that drops off of bosses in the Ruins of Ahn'Qiraj.
  • Tome of Fireball XII - Level 60 rank obtained from a Tome that drops off of bosses in the Ruins of Ahn'Qiraj.
  • Tome of Frostbolt XI - Level 60 rank obtained from a Tome that drops off of bosses in the Ruins of Ahn'Qiraj.
  • Tome of Polymorph: Turtle - Level 60 spell obtained from a Tome that drops off of Gahz'ranka (the "fish boss") in Zul'Gurub.
  • Tome of Conjure Water IX - Level 70 spell learned from a Tome that drops in Outland. Restores 7200 mana over 30 seconds.

Spells by level[]

Level Spell School Description
1+ Fireball Fire Deals 16-25 damage then 2 over the next 4 seconds.
1+ Frost Armor Frost Increases armor by 30, snares and slows attackers.
2 Arcane Intellect Arcane Increases target's intellect by 2.
4 Conjure Water Arcane Summons Water: 151 mana over 18 seconds.
4 Frostbolt Frost Deals 20-22 damage and snares for 5 seconds.
6 Conjure Food Arcane Summons Muffins: 61 health over 18 seconds.
6 Fire Blast Fire Blasts the enemy for 26-35 damage.
6 Fireball Fire Deals 34-49 damage then 3 over the next 6 seconds.
8 Arcane Missiles Arcane Launches 3 missiles for 24-25 damage/missile.
8 Frostbolt Frost Deals 32-37 damage and snares for 6 seconds.
8 Polymorph Arcane Sheeps your target for 20 seconds.
10 Conjure Water Arcane Summons Fresh Water: 436 mana over 21 seconds.
10 Frost Armor Frost Increases armor by 110, snares and slows attackers.
10 Frost Nova Frost Deals 19-21 damage and roots for up to 8 seconds.
12 Conjure Food Arcane Summons Bread: 243 health over 21 seconds.
12 Dampen Magic Arcane Decreases magical damage up to 10 and healing up to 20.
12 Fireball Fire Deals 53-73 damage then 6 over the next 6 seconds.
12 Slow Fall Arcane Slows falling speed so falling causes no damage.
14 Arcane Explosion Arcane Deals 32-36 damage out to 10 yards.
14 Arcane Intellect Arcane Increases target's intellect by 7.
14 Fire Blast Fire Blasts the enemy for 57-71 damage.
14 Frostbolt Frost Deals 51-57 damage and snares for 6 seconds.
16 Arcane Missiles Arcane Launches 4 missiles for 36 damage/missile.
16 Flamestrike Fire Deals 52-68 then burns the area for a total of 48 damage over 8 seconds.
18 Amplify Magic Arcane Amplifies magical damage up to 15 and healing up to 30.
18 Fireball Fire Deals 84-116 damage then 12 over the next 8 seconds.
18 Remove Curse Arcane Removes one curse.

Level 20

20 Blink Arcane Teleports the caster 20 yards forward if possible, also freeing the caster from stuns and bonds.
20 Blizzard Frost Ice shards pelt the area for a total of 200 damage over 8 seconds.
20 Conjure Water Arcane Summons Purified Water: 835 mana over 24 seconds.
20 Evocation Arcane Restores your mana at 1500% of regen rate for 8 seconds
20 Fire Ward Fire Absorbs 165 fire damage.
20 Frost Armor Frost Increases armor by 200, snares and slows attackers.
20 Frostbolt Frost Deals 74-82 damage and snares for 7 seconds.
20 Mana Shield Arcane Absorbs 120 damage.
20 Polymorph Arcane Sheeps your target for 30 seconds.
20 Teleport:Ironforge Arcane Teleports caster to Ironforge. (Alliance only)
20 Teleport:Orgrimmar Arcane Teleports caster to Orgrimmar. (Horde only)
20 Teleport:Silvermoon Arcane Teleports caster to Silvermoon City. (Horde only)
20 Teleport:Stormwind Arcane Teleports caster to Stormwind. (Alliance only)
20 Teleport:Exodar Arcane Teleports caster to Exodar. (Alliance only)
20 Teleport:Undercity Arcane Teleports caster to Undercity. (Horde only)
20= Pyroblast Fire Deals 141-187 damage and burns for a total of 56.
22 Arcane Explosion Arcane Deals 57-63 damage out to 10 yards.
22 Conjure Food Arcane Summons Rye: 552 health over 24 seconds.
22 Fire Blast Fire Blasts the enemy for 103-127 damage.
22 Frost Ward Frost Absorbs 165 frost damage.
22 Scorch Fire Deals 53-65 damage.
24 Arcane Missiles Arcane Launches 5 missiles for 56 damage/missile.
24 Counterspell Arcane Interrupts an enemy spell and denies him use of all spells in that school for 10 seconds.
24 Dampen Magic Arcane Decreases magical damage up to 20 and healing up to 40.
24 Fireball Fire Deals 139-187 damage then 20 over the next 8 seconds.
24 Flamestrike Fire Deals 96-122 then burns the area for a total of 88 damage over 8 seconds.
24= Pyroblast Fire Deals 180-236 damage and burns for a total of 72 over 12 seconds.
26 Cone of Cold Frost Deals 98-108 damage and snares for 8 seconds.
26 Frost Nova Frost Deals 33-37 damage and roots for up to 8 seconds.
26 Frostbolt Frost Deals 126-138 damage and snares for 7 seconds.
28 Arcane Intellect Arcane Increases target's intellect by 15.
28 Blizzard Frost Ice shards pelt the area for a total of 352 damage over 8 seconds.
28 Conjure Mana Agate Arcane Use to restore 375-425 mana.
28 Mana Shield Arcane Absorbs 210 damage.
28 Scorch Fire Deals 77-93 damage.

Level 30

30 Amplify Magic Arcane Amplifies magical damage up to 25 and healing up to 50.
30 Arcane Explosion Arcane Deals 97-105 damage out to 10 yards.
30= Blast Wave Fire Deals 160-192 damage and dazes.
30 Conjure Water Arcane Summons Spring Water: 1344 mana over 27 seconds.
30 Fire Blast Fire Blasts the enemy for 168-202 damage.
30 Fire Ward Fire Absorbs 290 fire damage.
30 Fireball Fire Deals 199-265 damage then 28 over the next 8 seconds.
30 Ice Armor Frost Increases armor by 290 and frost resistance by 6, snares and slows attackers for 5 seconds.
30= Ice Block Frost Caster is immune to damage for the duration of the spell, but cannot act.
30= Pyroblast Fire Deals 255-327 damage and burns for a total of 96 over 12 seconds.
30 Teleport:Darnassus Arcane Teleports caster to Darnassus. (Alliance only)
30 Teleport:Thunder Bluff Arcane Teleports caster to Thunder Bluff. (Horde only)
32 Arcane Missiles Arcane Launches 5 missiles for 83 damage/missile.
32 Conjure Food Arcane Summons Pumpernickel: 874 health over 27 seconds.
32 Flamestrike Fire Deals 154-192 then burns the area for a total of 140 damage over 8 seconds.
32 Frost Ward Frost Absorbs 290 frost damage.
32 Frostbolt Frost Deals 174-190 damage and snares for 8 seconds.
34 Cone of Cold Frost Deals 146-160 damage and snares for 8 seconds.
34 Mage Armor Arcane Increases all resistances by 5 and allows mana regen while casting.
34 Scorch Fire Deals 100-120 damage.
36= Blast Wave Fire Deals 201-241 damage and dazes for 6 seconds.
36 Blizzard Frost Ice shards pelt the area for a total of 520 damage over 8 seconds.
36 Dampen Magic Arcane Decreases magical damage up to 40 and healing up to 80.
36 Fireball Fire Deals 255-335 damage then 32 over the next 8 seconds.
36 Mana Shield Arcane Absorbs 300 damage.
36= Pyroblast Fire Deals 329-419 damage and burns for a total of 124 over 12 seconds.
38 Arcane Explosion Arcane Deals 139-151 damage out to 10 yards.
38 Conjure Mana Jade Arcane Use to restore 550-650 mana.
38 Fire Blast Fire Blasts the enemy for 242-290 damage.
38 Frostbolt Frost Deals 227-247 damage and snares for 8 seconds.

Level 40

40 Arcane Missiles Arcane Launches 5 missiles for 115 damage/missile.
40 Conjure Water Arcane Summons Mineral Water: 1992 mana over 30 seconds.
40 Fire Ward Fire Absorbs 470 fire damage.
40 Flamestrike Fire Deals 220-272 then burns the area for a total of 196 damage over 8 seconds.
40 Frost Nova Frost Deals 52-58 damage and roots for up to 8 seconds.
40 Ice Armor Frost Increases armor by 380 and frost resistance by 9, snares and slows attackers for 5 seconds.
40 Polymorph Arcane Sheeps your target for 40 seconds.
40 Portal:Ironforge Arcane Opens a portal to Ironforge. (Alliance only)
40 Portal:Orgrimmar Arcane Opens a portal to Orgrimmar. (Horde only)
40 Portal:Silvermoon City Arcane Opens a portal to Silvermoon City. (Horde only)
40 Portal:Stormwind Arcane Opens a portal to Stormwind. (Alliance only)
40 Portal:Undercity Arcane Opens a portal to Undercity. (Horde only)
40 Scorch Fire Deals 133-159 damage.
40= Ice Barrier Frost Absorbs 510 damage.
42 Amplify Magic Arcane Amplifies magical damage up to 35 and healing up to 70.
42 Arcane Intellect Arcane Increases target's intellect by 22.
42 Cone of Cold Frost Deals 203-223 damage and snares for 8 seconds.
42 Conjure Food Arcane Summons Sourdough: 1392 health over 30 seconds.
42 Fireball Fire Deals 318-414 damage then 40 over the next 8 seconds.
42 Frost Ward Frost Absorbs 470 frost damage.
42= Pyroblast Fire Deals 407-515 damage and burns for a total of 156 over 12 seconds.
44= Blast Wave Fire Deals 277-329 damage and dazes for 6 seconds.
44 Blizzard Frost Ice shards pelt the area for a total of 720 damage over 8 seconds.
44 Frostbolt Frost Deals 292-316 damage and snares for 9 seconds.
44 Mana Shield Arcane Absorbs 390 damage.
46 Arcane Explosion Arcane Deals 186-202 damage out to 10 yards.
46 Fire Blast Fire Blasts the enemy for 332-394 damage.
46= Ice Barrier Frost Absorbs 549 damage.
46 Mage Armor Arcane Increases all resistances by 10 and allows mana regen while casting.
46 Scorch Fire Deals 162-192 damage.
48 Arcane Missiles Arcane Launches 5 missiles for 151 damage/missile.
48 Conjure Mana Citrine Arcane Use to restore 775-925 mana.
48 Dampen Magic Arcane Decreases magical damage up to 60 and healing up to 120.
48 Fireball Fire Deals 392-506 damage then 52 over the next 8 seconds.
48 Flamestrike Fire Deals 291-359 then burns the area for a total of 264 damage over 8 seconds.
48= Pyroblast Fire Deals 503-631 damage and burns for a total of 188 over 12 seconds.

Level 50

50 Cone of Cold Frost Deals 264-290 damage and snares for 8 seconds.
50 Conjure Water Arcane Summons Sparkling Water: 2934 mana over 30 seconds.
50 Fire Ward Fire Absorbs 675 fire damage.
50 Frostbolt Frost Deals 353-383 damage and snares for 9 seconds.
50 Ice Armor Frost Increases armor by 470 and frost resistance by 12, snares and slows attackers. for 5 seconds
50 Portal:Darnassus Arcane Opens a portal to Darnassus. (Alliance only)
50 Portal:Thunder Bluff Arcane Opens a portal to Thunder Bluff. (Horde only)
52= Blast Wave Fire Deals 365-435 damage and dazes for 6 seconds.
52 Blizzard Frost Ice shards pelt the area for a total of 936 damage over 8 seconds.
52 Conjure Food Arcane Summons Sweet Rolls: 2148 health over 30 seconds.
52 Frost Ward Frost Absorbs 675 frost damage.
52= Ice Barrier Frost Absorbs 678 damage.
52 Mana Shield Arcane Absorbs 480 damage.
52 Scorch Fire Deals 200-239 damage.
54 Amplify Magic Arcane Amplifies magical damage up to 45 and healing up to 90.
54 Arcane Explosion Arcane Deals 243-263 damage out to 10 yards.
54 Fire Blast Fire Blasts the enemy for 431-509 damage.
54 Fireball Fire Deals 475-609 damage then 60 over the next 8 seconds.
54 Frost Nova Frost Deals 71-79 damage and roots for up to 8 seconds.
54= Pyroblast Fire Deals 600-750 damage and burns for a total of 228 over 12 seconds.
56 Arcane Brilliance Arcane Increases your party's intellect by 31.
56 Arcane Intellect Arcane Increases target's intellect by 31.
56 Arcane Missiles Arcane Launches 5 missiles for 192 damage/missile.
56 Flamestrike Fire Deals 375-459 then burns the area for a total of 340 damage over 8 seconds.
56 Frostbolt Frost Deals 429-463 damage and snares for 9 seconds.
58 Cone of Cold Frost Deals 335-365 damage and snares for 8 seconds.
58 Conjure Mana Ruby Arcane Use to restore 1000-1200 mana.
58= Ice Barrier Frost Absorbs 818 damage.
58 Mage Armor Arcane Increases all resistances by 15 and allows mana regen while casting.
58 Scorch Fire Deals 233-275 damage.

Level 60

60= Blast Wave Fire Deals 462-544 damage and dazes for 6 seconds.
60 Blizzard Frost Ice shards pelt the area for a total of 1192 damage over 8 seconds.
60 Conjure Food Arcane Conjures Cinnamon Rolls: 3180 health over 30 seconds.
60 Conjure Water Arcane Summons Crystal Water: 4200 mana over 30 seconds.
60 Dampen Magic Arcane Decreases magical damage up to 90 and healing up to 180.
60 Fire Ward Fire Absorbs 920 fire damage.
60 Fireball Fire Deals 561-715 damage then 72 over the next 8 seconds.
60 Frost Ward Frost Absorbs 920 frost damage.
60 Frostbolt Frost Deals 515-555 damage and snares..
60 Ice Armor Frost Increases armor by 560 and frost resistance by 15, snares and slows attackers for 5 seconds.
60 Mana Shield Arcane Absorbs 570 damage.
60 Polymorph Arcane Transforms your target into a sheep for 50 seconds.
60@ Polymorph: Pig Arcane Transforms your target into a pig for 50 seconds.
60@ Polymorph: Turtle Arcane Transforms your target into a turtle for 50 seconds.
60= Pyroblast Fire Deals 716-890 damage and burns for a total of 268 over 12 seconds.
61 Fire Blast Fire Blasts the enemy for 548 to 647 Fire damage.
62 Molten Armor Fire Causes 75 Fire damage when hit, increase your chances to critically hit with spells by 3%, and reduces the chance you are critically hit 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
62 Arcane Explosion Arcane Deals ~400 damage out to 10 yards.
63 Frostbolt Frost Deals 556-600 damage and snares..
64 Arcane Blast Arcane Blasts the target with energy, dealing 648 to 752 Arcane damage. Each time you cast Arcane Blast, the casting time is reduced while mana cost is increased. Effect stacks up to 3 times and lasts 8 sec.
64= Ice Barrier Frost Absorbs 977 damage.
64= Dragon's Breath Fire Deals 577-670 damage and disorients for 3 sec.
65 Cone of Cold Frost Deals 410 to 448 damage and snares for 8 seconds.
65 Scorch Fire Deals 269 to 317 damage.
65= Blast Wave Fire Deals 535-630 damage and dazes.
65 Portal:Shattrath Arcane Opens a portal to Shattrath.
65 Conjure Water Arcane Summons Mountain Spring Water: 5100 mana over 30 seconds.
66 Ice Lance Frost Deals 161 to 187 Frost damage to an enemy target. Causes triple damage against Frozen targets.
66= Pyroblast Fire Deals 846-1074 damage and burns for a total of 312 over 12 seconds.
67 Frost Nova Frost Blasts enemies for 104-118 and freezes them for 8 secs.
68 Invisibility Arcane Fades the caster to invisibility over 8 sec. The effect is canceled if you perform or receive any hostile actions. While invisible, you can only see other invisible targets and those who can see invisible. Lasts 20 sec.
68 Conjure Mana Emerald Arcane Conjures a mana emerald that can be used to instantly restore 1136 to 1364 mana.
68 Mana Shield Arcane Absorbs 715 damage
68 Blizzard Frost Ice shard pelt the target area doing 1560-1568 damage over 8 sec.
69 Amplify Magic Arcane Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 120 and healing spells by up to 240. Lasts 10 min.
69 Arcane Missiles Arcane Launches 5 missiles for 262-263 damage/missile
69 Mage Armor Arcane Increases all resistance by 18 and allows mana regen while casting.
69 Fire Ward Fire Absorbs 1220 Fire damage.
69 Frostbolt Frost Deals 632-682 damage and snares for 9 seconds.
69 Ice Armor Frost Increases armor by 645 and frost resistance by 18, snares and slows attackers for 5 seconds.

Level 70

70 Arcane Explosion Arcane Deals 377-407 damage out to 10 yards.
70 Arcane Intellect Arcane Increases target's Intellect by 40 for 30 min.
70@ Arcane Brilliance Arcane Increases target's party Intellect by 40 for 1 hour.
70 Spellsteal Arcane Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
70@ Conjure Food Arcane Conjures [Croissant]s (restores 7500 health over 30 sec.)
70@ Conjure Water Arcane Conjures [Glacier Water]s (restores 7200 mana over 30 sec.)
70 Ritual of Refreshment Arcane Begins a ritual that creates a refreshment table that raid members can click to acquire [Conjured Mana Biscuit]s.
70= Blast Wave Fire Deals 616-724 damage and dazes for 6 seconds.
70= Dragon's Breath Fire Deals 680-790 damage and disorients for 3 sec.
70= Pyroblast Fire Deals 939-1191 damage and burns for a total of 356 over 12 seconds.
70 Scorch Fire Deals 305-361 damage.
70 Frost Ward Frost Absorbs 1220 Frost damage.

Footnotes[]

  • = Spell acquired by talents. The first level it appears is the minimum required to reach it.
  • + Known at character creation.
  • @ Spell acquired via a tome or quest instead of at the trainer. See the spell for more information on how to obtain it.
  • Many damage spells scale slightly with level after training them.

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